March 24, 2016

Wild, wild West

I once read that the best way to avoid the ‘oh look, shiny”-syndrome is to concentrate at least for a couple of years on a single game system and period. If one is to draw any conclusions from my personal ‘rat race’ with multitude of projects that seemingly never come to a fruition, it does sound like very good advice.

And proof is in the pudding! Couple of weeks ago I had a chance to participate in a Western skirmish game arranged by T., one of my closest wargaming buddies. He has has been working on and off on his Western town for a couple of decades and over last few years it has been his main project. It certainly shows, his setup is exceptionally nice. All buildings and terrain features are built from scratch and more and more of his buildings have ‘playable’ interior.

The game itself? This time around we used a ruleset from Knuckleduster Miniatures (I think) called ‘Desperado’. T. run the game with basic rules and some home rules bolted on. A lot of shooting, a lot of wounds, few fatalities and a lot of banter and laughter – what else would one want from a wargame? In the end all the bad guys were on the ground, filled with copious ammounts of led, but they did manage to give as well as they took before going down in a blaze of glory.

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